Friday, February 01, 2008
Weather Effects
For whatever reason, weather effects are not the easiest thing in the world to input. On the previous engine I worked with, there was a setting for “Weather Effects.” You would change Rain FALSE to Rain TRUE. Simple enough. This engine doesn't make it easy. I was able to write a script for WEATHER_TYPE_RAIN OnEnter. It makes sense, because I could create a similar script to start rain, snow, or lightning when the player reaches a certain point. It boggled me at first, but I think I can get used to that method of weather effects.